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Change Log

Game Updates

Browse the complete history of changes, improvements, and fixes in Cubio.

APR 28 06:35

Update: v1.2604.3195

The game now uses the latest client version number 25, with no other changes affecting gameplay or features.

APR 28 06:35

Update: v1.2604.3195

Cached sign data for icons now stays intact during world loading and recycler regeneration, ensuring that dynamic sign tags resolve correctly and sprites update properly without errors.

APR 28 05:55

Update: v1.2604.3155

Sign data caching now allows placeholders like {signdata[N]} to update and show correctly even when tiles are missing or outside reload range, making in-game sign tags refresh faster and stay consistent during animations and changes.

APR 27 23:20

Update: v1.2604.4100

The game fixed an issue with how the StringBuilder was used during skin rejoining to prevent errors and improved the code by clearly specifying its system reference.

APR 27 23:17

Update: v1.2604.4097

The game now correctly handles skin tags and plugin names that include dashes, fixing issues where these were split or truncated, so players can use and see skins with more complex item references without errors.

APR 27 22:40

Update: v1.2604.4060

Players can now position and index array elements more accurately with per-item offset and row settings, enjoy improved naming for array elements to prevent conflicts, and experience more precise placement and tracking when spawning array-based objects.

APR 23 21:24

Update: v1.2604.3584

The game now delays loading custom game menus until the world finishes loading, so players can use menus without interruption, and the client version has been updated to improve overall compatibility.

APR 23 19:39

Update: v1.2604.3479

Tile handling and rendering now use a new Texture2DArray system for better WebGL2 support, allowing more accurate tile data display and enabling smoother gameplay on WebGL without extra requirements.

APR 23 00:13

Update: v1.2604.2313

Placeholders in GLB tags now update live when sign data changes, allowing dynamic content to refresh without reloading blocks, and the system better handles variable parsing and skin rendering to prevent duplicates and improve stability.

APR 21 02:14

Update: v1.2604.2234

Chat drafts now stay intact after running commands, and the icon system better keeps icons visible in the UI to avoid flickering or reloads by increasing cache size and tracking usage more precisely.

APR 19 05:55

Update: v1.2604.2255

Players can now see more accurate session times with a new high-precision stopwatch and a clear uptime display that shows days after 24 hours, while debug information also reflects these precise timings.

APR 18 19:03

Update: v1.2604.2943

Players can now capture screenshots with improved performance and custom field of view settings, see updated button text colors that reflect interaction states, experience more reliable retry buttons during login, and benefit from better synchronization with server updates and Steam split-screen sessions.

APR 17 02:10

Update: v1.2604.1830

Text input fields now adjust better by enabling word-wrap for multiline inputs and autosize for single-line inputs, ensuring text is displayed clearly without shrinking or improper line breaks.

APR 17 01:47

Update: v1.2604.1807

Volume filter visuals now update correctly when tile colors change, mesh emitters load more reliably with plugin support, tile detail quality options have been removed for simpler graphics settings, and input fields in the color picker activate more accurately for easier use.

APR 17 01:25

Update: v1.2604.1785

Mouth animations now sync better with voice-overs, voice chat handles multiple rooms without cutting off speakers, video playback supports looping intro scenes, Steam builds deploy more efficiently across platforms, and player skins and cursor handling have been improved to reduce visual issues.

APR 16 08:18

Update: v1.2604.

Characters’ mouth animations now sync more accurately with voice-over audio using a new system that controls and resets animations properly, supports multiple character parts, and handles different languages, while overall visual quality has been improved by increasing render scale.

APR 16 07:22

Update: v1.2604.2042

Characters now have improved lip-sync that matches their voice audio better, allowing mouth movements to play accurately with speech, while input controls have been updated and some rendering and music playback settings have been adjusted for improved game performance and consistency.

APR 15 22:48

Update: v1.2604.2868

Players can now hear multiple overlapping voice broadcasts without interruption, enjoy improved video playback with silent looping intro videos, experience better voice chat consistency across rooms, and benefit from reduced login spam and enhanced Steam integration for smoother game access.

APR 11 07:13

Update: v1.2604.1533

You can now see animated spawn-in effects and smoother recycling of physics objects with improved tracking and automatic respawning of rigidbodies, while the game limits the total number of active physics and layout objects for better performance.

APR 11 06:04

Update: v1.2604.1464

Player skins now load correctly with updated materials, item recycling prevents corrupted objects by checking pool validity, and static objects unload more reliably to support stable world management.